Two-headed Giant

Lord of the Rings Tales of Middle Earth -MTG comes home

(The set releases on 6/23, but preorders are open now and can be picked up at local game stores starting 6/16 when the prereleases begin.)


Lotr Basic landThe Lord of the Rings: Tales of Middle-earth is a new expansion set for Magic: The Gathering it brings the iconic world of J.R.R. Tolkien’s Middle-earth to life, letting you follow the paths of favorite (or favorite villainous) characters from the Third Age.  Whether you choose to reenact your favorite moments from the series or turn the tales of Middle-earth on their head is entirely up to you​2.

Events (Release and Prerelease) 

For the Love of Hobbits and Rings:There and Back Again Saga
The set was clearly designed by people who knew and loved Tolkien’s world.  The flavor and mechanics of the cards are joyfully amazing.  For example, more often then not, hobbits in the set create food tokens (yes, there is a Second Breakfast card), and there is a saga that not only creates Smaug as a 6/6 flying dragon token, but when it dies, it creates 12 treasure tokens!  There are various versions of main characters that match their different transformations in the journey, such as 4 versions of Frodo, from peaceful hobbit to Sauron’s Bane, or Gandalf as the fireworks laden Friend of the Shire, to the White Rider, swooping down in the light of the dawn sun, with the riders of Rohan at his back.  I’ve been playing the Draftsim practice drafts/sealed simulators just to get a chance to get familiar with the cards, and the kid who fell in love with LOTR is beyond excited to get a chance to play. 

Gandalf Lord of the ShireMasters Set that you don’t need to be a Master to enjoy
This is supposed to be a Universes Away/Masters set, but it feels much more like coming home than going into a new world.  Kind of makes sense since MTG was inspired by D&D, which came from (drumroll….) Tolkien.  (if you don’t believe me…check out the early changes to D&D based on hobbit lawyers.)  Even though the set is in the higher cost Masters slot ($50/55 instead of $30/35 for sealed), don’t take that to mean that the set isn’t friendly for all levels of players.  In fact, the thing that will make the set most fun is how much you like Lord of the Rings. The Balrog

This set is shaping up to be a fantastic journey through the realms of Middle-earth, filled with nostalgia, surprises, and a sprinkle of that unique MTG magic. Whether you’re a fan of the fantasy epic, a dedicated MTG player, or both, this set promises to offer a thrilling new way to experience Tolkien’s world. Can’t wait for the set’s release? Neither can we!

 

 

Alternate Art Fun…

There are some amazing alternate versions of the cards, including some that piece together to create full scenes on their own.  There are a bunch  of cool art treatments to collect. More info here.

Alt art connected Lord of the Rings Magic cards

New Mechanics

The Ring

The Ring (front)

The biggest new mechanic has to do with The Ring, and what happens when it tempts you. I know that tempt sounds like a bad thing, but in this case it is some of the very good stuff.  When the ring tempts you, you attach the ring card to one (and only one at a time) of your creatures.  Every time the ring tempts again it adds another ability to that card. If your ring bearer dies, the ring falls off and you start from the beginning.

Amass Orcs

We’ve seen this mechanic before in building up hordes of zombies.  Basically, you create an “army” that is a token with whatever number of counters that the Amass tells you to add.  Every subsequent Amass just makes the one army token bigger. (It doesn’t create lots of them.)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Magic Two-Headed Giant

Two-Headed Giants @ D20

  •  4 of the current block (newest packs) ($20pp-4packs each)

What: Two Headed Giant-two player team event.

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

 

Magic Two-Headed Giant

Two-Headed Giants @ D20

(Note: If not enough players for THG…we will offer Zombie Conspiracy)

What: Two Headed Giant-two player team event.

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

 

Father’s Day Modern Horizons Magic Two-Headed Giant

Two-Headed Giants @ D20

  • Special Fathers day THG–3 Modern Horizons and one War of the Spark per player.  $35 pp with regular prize packs, $45 pp with Modern Horizon packs.
  • And every dad in the event gets a winning pack no matter what happens. (as does every kid who brings their dad).

What: Two Headed Giant-two player team event.

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

 

Magic Two-Headed Giant-Prerelease Kits Premium

Two-Headed Giants @ D20

Mystery box prerelease kits from as far back as Return to Ravnica/dragons maze-6 packs plus promo cards per person.  $30pp

Classic, Plus, and Premium…how does that sound? Every Saturday (except the first Saturday of the month and rare special events) we do two headed Giants as a team event.  The rotating different versions  will be:

  • 2nd Sat-Classic:  4 of the current block (newest packs) ($20pp-4packs each)
  • 3rd Sat-THG Plus = Fat Pack Wars.  Each team has one member reach into the mystery box and pick out a pack that matches a random Fat Pack (or Bundle) from Born of the Gods to the latest.  ($25 pp-6 packs each)
  • 4th Sat: Premium – Master’s Chaos or Mystery box Prerelease kits.  Each month we will switch off between 4 pack per person Chaos (mystery sets that include one of the Masters packs) or a mystery box prerelease kits from as far back as Return to Ravnica/dragons maze-6 packs plus promo cards per person

What: Two Headed Giant-two player team event.

Who’s it good for:

  • Buddies
  • Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
  • Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants

Parent & Kids playing two-headed Giant
Parent & Kids playing two-headed Giant

Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)

Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.

D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun. 😉

Frequently asked Questions

What is it?: Two-Headed Giant Magic Tournament. (Two players on the same team, sharing life and playing in parallel against other teams of players)

Do I need to know what I’m doing?: Since both players play at the same time and can show each other their cards, as long as one of the two players knows what they are doing, nothing is required of the other player. It is the best, most fun way to learn the game.

 

 

Battlebond Magic Two-Headed Giant

Two-Headed Giants @ D20

Battlebond is the first set in Magic ever to focus on our most beloved of formats, the team based Two headed Giant.  This weekend will be running a team draft on Friday ($15 3-pack per person), and two headed sealed ($20-4 pack sealed) on Sat at 4 and Sun at 2.  Sunday is a special Father’s day THG.  (Any fathers brought by their sons play for free).
What: Two Headed Giant-two player team event.
https://magic.wizards.com/en/articles/archive/card-image-gallery/battlebond-2018-05-25
https://magic.wizards.com/en/articles/archive/news/announcing-battlebond-2018-02-14
Who’s it good for:

Buddies
Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants
Parent & Kids playing two-headed Giant
Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)
Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.
D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun.

Battlebond Magic Two-Headed Giant

Two-Headed Giants @ D20

Battlebond is the first set in Magic ever to focus on our most beloved of formats, the team based Two headed Giant.  This weekend will be running a team draft on Friday ($15 3-pack per person), and two headed sealed ($20-4 pack sealed) on Sat at 4 and Sun at 2.  Sunday is a special Father’s day THG.  (Any fathers brought by their sons play for free).
What: Two Headed Giant-two player team event.
https://magic.wizards.com/en/articles/archive/card-image-gallery/battlebond-2018-05-25
https://magic.wizards.com/en/articles/archive/news/announcing-battlebond-2018-02-14
Who’s it good for:

Buddies
Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants
Parent & Kids playing two-headed Giant
Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)
Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.
D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun.

Fathers Day Battlebond Release Magic Two-Headed Giant

Two-Headed Giants @ D20
Battlebond is the first set in Magic ever to focus on our most beloved of formats, the team based Two headed Giant.  This weekend will be running a team draft on Friday ($15 3-pack per person), and two headed sealed ($20-4 pack sealed) on Sat at 4 and Sun at 2.  Sunday is a special Father’s day THG.  (Any fathers brought by their sons play for free).
What: Two Headed Giant-two player team event.
https://magic.wizards.com/en/articles/archive/card-image-gallery/battlebond-2018-05-25
https://magic.wizards.com/en/articles/archive/news/announcing-battlebond-2018-02-14
Who’s it good for:

Buddies
Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants
Parent & Kids playing two-headed Giant
Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)
Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.
D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun.

Battlebond Magic Two-Headed Giant

Two-Headed Giants @ D20

Battlebond is the first set in Magic ever to focus on our most beloved of formats, the team based Two headed Giant.  This weekend will be running a team draft on Friday ($15 3-pack per person), and two headed sealed ($20-4 pack sealed) on Sat at 4 and Sun at 2.  Sunday is a special Father’s day THG.  (Any fathers brought by their sons play for free).
What: Two Headed Giant-two player team event.
https://magic.wizards.com/en/articles/archive/card-image-gallery/battlebond-2018-05-25
https://magic.wizards.com/en/articles/archive/news/announcing-battlebond-2018-02-14
Who’s it good for:

Buddies
Sweeties (couples…either where both play, or the significant other is looking for a nice, no-pressure way to share something the other person really likes)
Parent/Kid combos (or big sibling, etc)  Kids get to be the smart ones for once, and the parents get to see what this is about (and get a great date with their kid)

About Two Headed Giants
Parent & Kids playing two-headed Giant
Two-headed giants are a team Magic the Gathering event. Teams usually comprise of buddies, parent/kid combos, and a lot of couples.  Both players play together, sharing a life total, showing each other their cards, consulting with each other and playing at the same times.  Because of that it is both great social fun, and probably the best way for a new player, or someone who is just curious what their buddy/kid/or SO likes so much about the game to get a chance to try without feeling any pressure to know all (or any) of the rules.  Think of it like tandem skydiving…you get all the fun, without having to worry about when to pull the rip-cord.(It is particularly great for Moms or Dads who want to have a really cool date night with their kids. This event is a GREAT way for parents to figure out what this thing the kids are doing is anyway, and for the kids to get a chance to be the ones who know what is going on for a change. ;-)Because you play as a team and can help each other out, the kid gets to be the smart one for a change, and the parent gets to play without needing to worry about “doing it wrong”. Also…kids love having their mom or dad help them try and beat another team.)
Each player (head) gets a set of packs and shares with their partner to make two 40 card decks, one for each player . You’ll have plenty of cards to use to make interesting decks with that number of packs, and the cards you open are yours to keep.  Teams play 3 matches against other teams (since the team starts with 30 life instead of twenty, it is a single game…they usually last anywhere from 25-50 minutes.) If you win a round, each team gets two prize packs.  If you lost, you will most likely be paired up with someone else who had the same type of night, so it tends to balance itself out.
D20 tends to be a friendly place to play, and the Two-headed Giants are particularly so.  We have great players who take pride in making other players feel welcome and remembering that it’s a game, its played for fun.

Magic Battlebond – Two-Headed Giant Set

Meet Battlebond,

This is a special Magic Set built for our very favorite format, Two-Headed Giant.  Features two new mechanics, Assist that basically lets your partner help with the “rent” (paying for the cost of creature or spell.) and Partner with, a pair of creatures (or planeswalkers) who let either teammate hunt through their deck to find it’s mate and bring it to hand. 

 

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